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01/05/2022

WORKSHOP "GAM-R – GAMIFICATION RELOADED"

Mensch und Computer Conference 2022, Darmstadt, Germany

On September 5, 2022, we will present our AI assistant at the gamification workshop of the Mensch-und-Computer Conference.

The “Gam-R – Gamification Reloaded” series hosts a regular international workshop on gamification and related topics. The 5th international workshop Gam-R – Gamification Reloaded invites scholars and practitioners to present and debate novel research ideas. Furthermore, applications or research regarding gamification that meet a high scientific quality is appreciated. Experts can then discuss the accepted papers at the workshop to get input from the community for future initiatives, for example.

Goals of the workshop:

  • Presentation and debate of fresh concepts, solutions, and research studies on gamification
  • To meet and network with gamification researchers for future collaboration

AI-DRIVEN GAMIFICATION

In the second part of the workshop, a hands-on workshop on AI-driven gamification will occur. In this workshop, participants will be introduced to our web-based AI system that emerged from the EMPAMOS research project. The AI assistant supports three use cases of gamification design:

  • Selection of game design elements based on motivational misfits
  • Combination of game design elements into a motivational solution
  • Identification of motivational misfits in existing gamification solutions

The participants can test and try out the AI assistant themselves during the workshop. Afterwards, the opportunities and risks associated with the use of AI-based methods for Gamification will be discussed together with the participants.

CALL FOR PAPERS

Contributions can still be submitted until June 3. This year's focus topics are:

  • Artificial Intelligence (AI) and Machine Learning (ML)
  • Open Science and Citizen Science
  • Augmented (AR), Virtual (VR), and Mixed Reality (MR)
  • Internet of Things (IoT)
  • Analog and Hybrid Gamification
  • Gamification for Individuals with Disabilities
  • Ethical Aspects of Gamification
  • Sustainability
  • COVID-19
  • NFT (Non-Fungible Token)

Click here for the full Call For Papers.

Author
Prof. Dr. Thomas Voit